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Pre-order Black Orchestra (2nd Edition)

Please read before pre-ordering:

1. By pre-ordering, Timeless Board Games will make sure to order and secure this game specifically for you.

2. We will keep you informed on a weekly basis on the pre-order status and an updated ETA.

3. Currently we do not ask for any deposits. Payment is only required once the game arrives.

4. With the above in mind, please only pre-order if you are sure about the purchase.

Black Orchestra (2nd Edition)

 

R 1100
This product can be ordered
Please fill in the order form and we will get back to you within 24 hours if there is stock with our suppliers
1 - 5
90
14 +
Medium L

Type:

Thematic games

Categories:

Spies/Secret Agents | World War II

Mechanics:

Action Point Allowance System | Co-operative play | Dice rolling | Hand Management | Pick up and deliver | Press your luck | Point to point movement | Set Collection | Variable player powers

As Hitler's grasp on Germany tightens and his maniacal fervor is unmasked, men from the highest levels of the Reich begin to plot his assassination. As the clock ticks and Hitler's ambitions grow, these daring few must build their strength and prepare for the perfect moment to strike. The Gestapo hound their trail, calling these conspirators "Schwarze Kapelle", the Black Orchestra. Will this band of daring patriots save their country from utter ruin before it is too late?

Black Orchestra begins with each player choosing an historic figure involved in the conspiracy against Hitler. In this dark and dangerous pursuit, motivation is perhaps your greatest weapon. If you can stay true to your convictions in the face of overwhelming threat and inspire your comrades, then you will be able to use your special ability, attempt plots, and even become zealous (necessary for some extremely daring plots).

To win, players must collect a plot card and fulfill all necessary requirements listed (such as having Hitler be in a certain space and possessing certain items--detonator & fuse, etc.). The active player may then attempt the plot by rolling the indicated dice, including all additional modifiers and helpful Action cards. The total of number of "Target" symbols needed to kill Hitler is based on Hitler's military support, but a Conspirator's security level decides if any "Eagles" rolled will see them detected, and foil the plot regardless. Players must consider their ability to successfully complete a plot and the relative suspicion levels of the different Conspirators involved.

Players will need to work together and agree on the wisest course of action, as well as have a little luck, to succeed. The phenomenon of one player dominating the game because of it's cooperative nature is mitigated by the fact that there are no certainties, and often a player will need to make a bold or reckless move to keep the conspiracy alive. Cool heads often prevail, but play it too cool and you may miss your chance. The co-operative dynamic gets really interesting if a player is ever arrested, and fails to resist interrogation, then they will need to make a big decision all by themselves, without revealing their options to the group. No one player can guarantee success. It is hoped that players will have tense conversations similar to those had by the real conspirators and enjoy a truly unique historical experience.

 

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