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Pre-order Great Western Trail

Please read before pre-ordering:

1. By pre-ordering, Timeless Board Games will make sure to order and secure this game specifically for you.

2. We will keep you informed on a weekly basis on the pre-order status and an updated ETA.

3. Currently we do not ask for any deposits. Payment is only required once the game arrives.

4. With the above in mind, please only pre-order if you are sure about the purchase.

Great Western Trail


R 1295
This product can be ordered
Please fill in the order form and we will get back to you within 24 hours if there is stock with our suppliers
2 - 4
12 +
Medium H


Strategy games


American West


Deck / pool building | Hand Management | Point to point movement | Tile Placement

In Great Western Trail, you are rival cattlemen in 19th century America, herding cattle in a circular trail from the south of Texas to Houston, where your cattle are then shipped by train, earning you money and victory points. Hire capable staff, such as cowboys to improve your herd, craftsmen to build your cattle posts, or engineers for the railroad line.

Saddle Up for the Cattle Drive!

This ain't your average, everyday Euro game! Welcome to the Great Western Trail, where players take on the role of cattle drivers attempting to wrangle their herd to market. The trail will be tough, and countless hazards await you. Can you make it to the end of your journey and turn a tidy profit? Find out in Great Western Trail!

Simple Mechanics, Complex Decisions

Turns in Great Western Trail are broken into three simple phases that will carry you through the entire game. These simple phases belie a web of deep and complex decisions players will face as they make their way down the trail. The mechanics are simple, but mastering the trail is where the fun lies.

Make Your Move!

A turn starts by moving your cattleman down the trail. The number of spaces a player is allowed to move is dictated by their player board, and there are hazards a plenty all along the trail. Wherever you end up, the next phase is ...

Take Action!

When a player ends their movement, they perform the action listed on the space they ended on. Depending on where you land, you will have different options available to you. Neutral locations or buildings you own will allow you to perform a special action specific to that location or a single auxiliary action. On locations owned by other players, hazard tiles, or teepee tiles, your only option is to use an auxiliary action. Last, there's Kansas City!

Kansas City or Bust!

Landing on Kansas City sets off a series of subphases that must be resolved in order: Three Foresight phases, the Income Phase, and the Delivery Phase. The Foresight subphases give players a choice between two tiles to add to the board (hazard, teepee, or worker). These tiles will affect future trips down the trail, so choose wisely. Earn income from your journey down the trail by revealing and discarding your hand. Finally, choose a city to deliver your cattle to. This leg of your journey is over. Now it's time to do it all again!


Draw up to your hand limit and your turn is over! Time to start planning your next move and figure out the choices you'll face in the coming turns.


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